Level: Beginner to Intermediate
Prerequisites: Basic computer literacy; prior experience with design or architecture is helpful
Software Required: Autodesk 3ds Max (latest version)
Certification: Certificate of Completion from Thakral Global Learning + Preparation for Autodesk Certified User: 3ds Max
π Course Overview:
This course introduces learners to the world of 3D modeling, rendering, and animation using Autodesk 3ds Max, a leading tool in architectural visualization, product design, motion graphics, and game development. The program covers modeling techniques, lighting, texturing, camera setup, and high-end rendering workflows. Students will also be prepared to take the Autodesk Certified User β 3ds Max exam.
β Learning Outcomes:
By the end of this course, participants will be able to:
- Navigate and customize the 3ds Max interface
- Create detailed 3D models using multiple modeling techniques
- Apply materials, textures, and lighting for photorealistic rendering
- Animate simple objects and scenes
- Produce high-quality renders using Arnold and other rendering engines
- Build a project-based portfolio and prepare for the ACU: 3ds Max exam
π§© Course Modules:
Module 1: Introduction to 3ds Max & Project Setup
- Overview of Autodesk 3ds Max and industry use cases
- Workspace and interface navigation
- File and project management
- Coordinate systems and scene organization
Module 2: 3D Modeling Techniques
- Parametric and polygonal modeling basics
- Editable poly objects and modifiers
- Splines and NURBS modeling
- Boolean operations and mesh editing
- Hands-on: Model a simple architectural interior or product design
Module 3: Materials & Texturing
- Introduction to the Material Editor
- Applying and editing standard materials
- Using UVW mapping and texture coordinates
- Applying bump, normal, and displacement maps
- Hands-on: Texture an interior room or mechanical object
Module 4: Lighting & Rendering
- Working with standard and photometric lights
- Global illumination and light settings
- Arnold Render setup and configurations
- Creating photorealistic lighting environments
- Hands-on: Light and render an interior or product scene
Module 5: Cameras & Composition
- Creating and placing cameras
- Using camera paths and targets
- Depth of field, field of view, and lens settings
- Rule of thirds and framing techniques
Module 6: Animation Fundamentals
- Keyframing and timeline tools
- Object and camera animation
- Animating materials and lights
- Using curve editors and Dope Sheet
- Hands-on: Animate a fly-through of an architectural scene
Module 7: Advanced Effects & Scene Optimization
- Rendering with mental ray/Arnold
- Adding special effects (fog, glow, shadows)
- Scene optimization techniques
- Batch rendering and exporting
Module 8: Portfolio Project & Certification Prep
- Capstone project: Full environment or product visualization
- Showcasing work in turntable or walkthrough animation
- Preparing files and assets for certification
- Practice exam and certification tips
π Assessment & Evaluation:
- Practical assignments and challenges after each module
- Mid-course design and rendering task
- Final portfolio project and presentation
- Mock exam for Autodesk Certified User β 3ds Max
πΌ Career Pathways:
- 3D Visualization Artist
- Architectural Visualizer
- Interior Designer (Visualization Specialist)
- Game Asset Designer
- Motion Graphics Artist
- Product Rendering Specialist
π Why Choose This Course at Thakral Global Learning?
- Autodesk-accredited curriculum aligned with certification standards
- Real-world design projects in architecture, product, and animation
- Expert instructors from the 3D design industry
- One-on-one mentorship and certification guidance
- Access to Autodesk 3ds Max via Autodesk Education licensing